Science Fiction
In a world powered by magic and ancient technology, the lost civilization of Vox created living gods—Chaos, Time, and Knowledge before destroying itself. Now adventurers seek forgotten relics, battling chaos and uncovering long-buried secrets. Floating cities, unstable ley lines, and shattered ruins dot the land. Powerful factions and daring explorers race to control ancient magitech, risking the wrath of the gods and awakening dangers best left buried.
Played | 2 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 15 days ago |
Visibility | Public |

HP Range65 - 65 (Avg: 65)
AC17
XP1800
Description
The Time-Touched Stalker is a shadowy, semi-ethereal aberration that flickers in and out of reality, creating an unsettling presence. It manipulates time around it, causing confusion and disorientation to those nearby while it strikes with deadly precision.
Details
Size | Medium |
Type | Aberration |
CR | 5 |
XP | 1800 |
Languages | Understands Deep Speech and broken Common (whispers) |
Defenses
Armor Class | 17 |
HP Range | 65 - 65 (Avg: 65) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Fracture Step (Bonus Action)
The Stalker teleports up to 30 feet to an unoccupied space it can see. It can also choose to leave behind a phantom echo for 1 round: Attack rolls against the echo automatically miss; it fades after one hit or at the start of the Stalker’s next turn.
Multiattack
The Stalker makes two Phase Slash attacks.
Phase Slash
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 5) slashing damage plus 7 (2d6) force damage.