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High Fantasy

Waterdeep: Adventures in the Forgotten Realms

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The City of Splendors brought to life! Designed for narrative-rich experiences in the Forgotten Realms setting of Faerun's Sword Coast. While the main focus of the world is Waterdeep, locations throughout the Sword Coast and outer planes are available as well.


Author's Note: Welcome to Waterdeep: The City of Splendors Step into one of the most iconic and richly storied cities in the Forgotten Realms—now expanded and reimagined for deeper exploration and immersive play. Waterdeep: The City of Splendors is your gateway to the Sword Coast, the Moonsea Region, and even the distant reaches of the Outer Planes. While Waterdeep remains the heart of the experience, its surrounding territories are available for those bold enough to venture beyond the city walls. This adaptation builds upon official Forgotten Realms lore, but introduces both minor and major changes to support a more engaging and open-ended campaign. For example, the characters from Baldur’s Gate 3 are playable, but have been recontextualized to exist in Waterdeep rather than Baldur’s Gate. Content is designed for compatibility with Waterdeep: Dragon Heist, Dungeon of the Mad Mage, and a host of original plot hooks waiting to be uncovered across the city’s alleys, taverns, towers, and catacombs. You’re free to explore at your own pace, shape the world as you see fit, or lose yourself in the layered politics, mysteries, and magic of the city. This is not a replacement for a traditional tabletop game—it’s a love letter to it. Dedicated to anyone who struggles to find a group and is itching to play. If you enjoy what’s inside, consider supporting the official Dungeons & Dragons books. They remain an invaluable resource for players and storytellers alike—and they make excellent collectibles. Join the Community For updates, feedback, or to share your stories, visit the Friends and Fables Discord and head to #Waterdeep: The City of Splendors. Recent Updates Map v2 initiated Major Arcana NPCs (central figures) v1 complete Gods v1 finished (additional pantheons incoming) Current Roadmap Sword Coast Expansion in development Minor Arcana NPCs (supporting cast) in progress Monsters, Items, and Spells being added regularly Factions & Shops receiving unique NPCs and updates Points of Interest (POIs) undergoing refinements
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59 days ago
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Victoro Cassalanter
Victoro Cassalanter
Level 11 Half-Elf Cleric -
Publicly, Victoro is a noble banker, philanthropist, and patron of the arts. Privately, he is a man undone by grief and stitched together with desperation. He smiles for the city while counting its sins, each one a step closer to saving what remains of his family.
Details
RaceHalf-Elf
ClassCleric
Level11
Alignment
PronounsHe/Him
Location-1095, 5302
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dragon0
Shard0
Nib0
appearance
Victoro dresses like a man with something to prove—always immaculately tailored, always too composed. Deep-set eyes and a gaunt frame hint at restless nights and a life lived under pressure. His brown hair is thinning but well kept, combed with the same meticulous care he applies to contracts and rituals alike. A ruby signet ring—etched with the Cassalanter crest—rarely leaves his finger. In public, he wears color: gold, crimson, ivory. In private, black dominates his wardrobe, not out of fashion, but mourning.
personality
Victoro is cold, not cruel. Controlled, not calm. He believes in order more than kindness, and in debt more than forgiveness. He is not without compassion, but his love is a weapon—sharp, selective, and turned toward those he cannot lose. His sense of morality has fractured under the weight of compromise; he justifies the blood with spreadsheets, prays without hope, and dreams only of silence. In public, he is charming, eloquent, even warm. But his smile never quite reaches his eyes, and the air around him carries the faint pressure of someone always calculating. He does not enjoy what he has become. He tells himself it is temporary. He tells himself he would do anything to save his children. The part of him that still weeps believes it. The part that keeps going no longer cares.
backstory
Victoro was born into the Cassalanter line, a noble house of old wealth and high expectations. His marriage to Ammalia was arranged for political gain, a consolidation of power between influential families. He never expected to fall in love, but when he was struck with a unidentifiable illness, she showed him unwavering devotion. When their son Osvaldo died suddenly of the same wasting illness, the future collapsed. Ammalia made a dark deal. Victoro wasn’t there when she signed it, and by the time he learned the truth, it was too late. He hated her for what she did, then forgave her over time, restarting their lives. The twins were born healthy, and they let themselves believe it was over. But the cult returned soon after their birth, and the price was revealed. Their children are now bound to Asmodeus, held as collateral until ninety-nine souls are delivered in a ritualistic sacrifice. He does not enjoy what he’s become, but he cannot stop. Not while there’s something left to lose.
Stats
Strength
14
Dexterity
14
Constitution
10
Intelligence
12
Wisdom
18
Charisma
16
Armor Class
15
Max HP
97
Speed
30

HP

97 / 97 HP

XP

85,00085,000 XP99,999
Level 11
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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