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Waterdeep: Adventures in the Forgotten Realms

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The City of Splendors brought to life! Designed for narrative-rich experiences in the Forgotten Realms setting of Faerun's Sword Coast. While the main focus of the world is Waterdeep, locations throughout the Sword Coast and outer planes are available as well.


Author's Note: Welcome to Waterdeep: The City of Splendors Step into one of the most iconic and richly storied cities in the Forgotten Realms—now expanded and reimagined for deeper exploration and immersive play. Waterdeep: The City of Splendors is your gateway to the Sword Coast, the Moonsea Region, and even the distant reaches of the Outer Planes. While Waterdeep remains the heart of the experience, its surrounding territories are available for those bold enough to venture beyond the city walls. This adaptation builds upon official Forgotten Realms lore, but introduces both minor and major changes to support a more engaging and open-ended campaign. For example, the characters from Baldur’s Gate 3 are playable, but have been recontextualized to exist in Waterdeep rather than Baldur’s Gate. Content is designed for compatibility with Waterdeep: Dragon Heist, Dungeon of the Mad Mage, and a host of original plot hooks waiting to be uncovered across the city’s alleys, taverns, towers, and catacombs. You’re free to explore at your own pace, shape the world as you see fit, or lose yourself in the layered politics, mysteries, and magic of the city. This is not a replacement for a traditional tabletop game—it’s a love letter to it. Dedicated to anyone who struggles to find a group and is itching to play. If you enjoy what’s inside, consider supporting the official Dungeons & Dragons books. They remain an invaluable resource for players and storytellers alike—and they make excellent collectibles. Join the Community For updates, feedback, or to share your stories, visit the Friends and Fables Discord and head to #Waterdeep: The City of Splendors. Recent Updates Map v2 initiated Major Arcana NPCs (central figures) v1 complete Gods v1 finished (additional pantheons incoming) Current Roadmap Sword Coast Expansion in development Minor Arcana NPCs (supporting cast) in progress Monsters, Items, and Spells being added regularly Factions & Shops receiving unique NPCs and updates Points of Interest (POIs) undergoing refinements
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Wyll Ravengard
Wyll Ravengard
Level 1 Human Warlock -
Wyll Ravengard is an ambitious human exiled from Baldur's Gate, seeking to establish his noble house in Waterdeep while navigating the influence of the fiendish Mizora.
Details
RaceHuman
ClassWarlock
Level1
Alignment
PronounsHe/Him
Location-1118, 5421
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dragon0
Shard0
Nib0
appearance
Wyll has dark skin, dark brown hair kept in neat rows with cropped sides, a trimmed circle beard adorning his face. He claims his right eye is made out of Bloodstone carved from the Galena Mountains, which functions as a sending stone, gifted by Mizora as a replacement after losing his eye fighting cultists, doubling as a method to keep track of him. Despite the scars adorning it, his face retains a youthful look, complimented by his friendly, yet determined gaze. He dresses modestly, his outfit suited for combat and hunting, with only his rapier hinting at his noble upbringing.
personality
Wyll is determined and ambitious, driven by a desire to prove himself and reclaim his family's honor. He grapples with the moral implications of his pact, striving to balance his noble aspirations with the dark influence of Mizora.
backstory
Wyll Ravengard, exiled from Baldur's Gate by his father after making a pact with a devil to save the city. He was exiled to wander the Sword Coast until he arrived in Waterdeep. He seeks to establish a noble house of Ravengard and make a name for himself in the City of Splendors. Despite his ambitions, Mizora, the entity he made a pact with, still communicates with him, occasionally urging him to work for the Cassalanters.
Stats
Strength
12
Dexterity
14
Constitution
13
Intelligence
10
Wisdom
11
Charisma
16
Armor Class
15
Max HP
10
Speed
30

HP

10 / 10 HP

XP

00 XP299
Level 1
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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