High Fantasy
The City of Splendors brought to life! Designed for narrative-rich experiences in the Forgotten Realms setting of Faerun's Sword Coast. While the main focus of the world is Waterdeep, locations throughout the Sword Coast and outer planes are available as well.
Author's Note: Welcome to Waterdeep: The City of Splendors
Step into one of the most iconic and richly storied cities in the Forgotten Realms—now expanded and reimagined for deeper exploration and immersive play. Waterdeep: The City of Splendors is your gateway to the Sword Coast, the Moonsea Region, and even the distant reaches of the Outer Planes. While Waterdeep remains the heart of the experience, its surrounding territories are available for those bold enough to venture beyond the city walls.
This adaptation builds upon official Forgotten Realms lore, but introduces both minor and major changes to support a more engaging and open-ended campaign. For example, the characters from Baldur’s Gate 3 are playable, but have been recontextualized to exist in Waterdeep rather than Baldur’s Gate. Content is designed for compatibility with Waterdeep: Dragon Heist, Dungeon of the Mad Mage, and a host of original plot hooks waiting to be uncovered across the city’s alleys, taverns, towers, and catacombs.
You’re free to explore at your own pace, shape the world as you see fit, or lose yourself in the layered politics, mysteries, and magic of the city. This is not a replacement for a traditional tabletop game—it’s a love letter to it. Dedicated to anyone who struggles to find a group and is itching to play. If you enjoy what’s inside, consider supporting the official Dungeons & Dragons books. They remain an invaluable resource for players and storytellers alike—and they make excellent collectibles.
Join the Community
For updates, feedback, or to share your stories, visit the Friends and Fables Discord and head to #Waterdeep: The City of Splendors.
Recent Updates
Map v2 initiated
Major Arcana NPCs (central figures) v1 complete
Gods v1 finished (additional pantheons incoming)
Current Roadmap
Sword Coast Expansion in development
Minor Arcana NPCs (supporting cast) in progress
Monsters, Items, and Spells being added regularly
Factions & Shops receiving unique NPCs and updates
Points of Interest (POIs) undergoing refinements
Played | 38 times |
Cloned | 10 times |
Created | 59 days ago |
Last Updated | Yesterday |
Visibility | Public |
Krentz
Level 3 Human Monk -
Krentz is a bald, tattooed human thug of the Xanathar Guild, known for his violent tendencies and leadership among criminals in Waterdeep, particularly at the Yawning Portal.
Details
Race | Human |
Class | Monk |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | 10000, 10000 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dragon | 0 |
Shard | 0 |
Nib | 0 |
appearance
Krentz is a burly male human with a tattooed scalp that makes him easily recognizable. His skin is weathered and rough, a testament to his life of crime. He has a large blue and yellow tattoo of Xanathar, the beholder, prominently displayed on his bald head. His eyes are sharp and calculating, often glinting with mischief. He dresses in dark, tattered clothing that allows him to blend into the shadows, though his imposing figure often draws attention. Krentz carries a dagger at his side, ready to use it at a moment's notice. His presence is commanding, and he often stands with a swagger that exudes confidence and menace.
personality
Krentz is brash, aggressive, and unapologetically ruthless. He thrives on chaos and enjoys instilling fear in others, often using intimidation to get what he wants. His loud demeanor and penchant for violence make him a natural leader among his gang, and he takes pleasure in watching them wreak havoc. Despite his criminal nature, he has a twisted sense of loyalty to his fellow Guild members, often acting as a mentor to those who seek his approval. He is quick to anger and slow to forgive, making him a dangerous foe. Krentz is also cunning, always on the lookout for opportunities to exploit the weaknesses of others, especially inexperienced adventurers.
backstory
Krentz is a notorious bandit affiliated with the Xanathar Guild, a criminal organization that thrives in the shadows of Waterdeep. His life of crime began in the rough streets of the Dock Ward, where he quickly learned that strength and intimidation were his best allies. With a penchant for violence, he often resorts to brute force to resolve conflicts, earning him a reputation as a fearsome thug. His bald head is adorned with a striking blue and yellow tattoo of a beholder. Krentz frequents the Yawning Portal, drawn by its cheap ale and the opportunity to prey on unsuspecting adventurers. He revels in the chaos he creates, often leading a gang of aspiring criminals eager to impress him. Despite his rough exterior, he takes pride in mentoring his fellow ne'er-do-wells, encouraging their mischief while keeping a watchful eye on the City Watch.
Stats
Strength
16
Dexterity
14
Constitution
14
Intelligence
10
Wisdom
12
Charisma
15
Armor Class
14
Max HP
24
Speed
30
HP
24 / 24 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook
Krentz is not a spellcaster.