High Fantasy
The City of Splendors brought to life! Designed for narrative-rich experiences in the Forgotten Realms setting of Faerun's Sword Coast. While the main focus of the world is Waterdeep, locations throughout the Sword Coast and outer planes are available as well.
Author's Note: Welcome to Waterdeep: The City of Splendors
Step into one of the most iconic and richly storied cities in the Forgotten Realms—now expanded and reimagined for deeper exploration and immersive play. Waterdeep: The City of Splendors is your gateway to the Sword Coast, the Moonsea Region, and even the distant reaches of the Outer Planes. While Waterdeep remains the heart of the experience, its surrounding territories are available for those bold enough to venture beyond the city walls.
This adaptation builds upon official Forgotten Realms lore, but introduces both minor and major changes to support a more engaging and open-ended campaign. For example, the characters from Baldur’s Gate 3 are playable, but have been recontextualized to exist in Waterdeep rather than Baldur’s Gate. Content is designed for compatibility with Waterdeep: Dragon Heist, Dungeon of the Mad Mage, and a host of original plot hooks waiting to be uncovered across the city’s alleys, taverns, towers, and catacombs.
You’re free to explore at your own pace, shape the world as you see fit, or lose yourself in the layered politics, mysteries, and magic of the city. This is not a replacement for a traditional tabletop game—it’s a love letter to it. Dedicated to anyone who struggles to find a group and is itching to play. If you enjoy what’s inside, consider supporting the official Dungeons & Dragons books. They remain an invaluable resource for players and storytellers alike—and they make excellent collectibles.
Join the Community
For updates, feedback, or to share your stories, visit the Friends and Fables Discord and head to #Waterdeep: The City of Splendors.
Recent Updates
Map v2 initiated
Major Arcana NPCs (central figures) v1 complete
Gods v1 finished (additional pantheons incoming)
Current Roadmap
Sword Coast Expansion in development
Minor Arcana NPCs (supporting cast) in progress
Monsters, Items, and Spells being added regularly
Factions & Shops receiving unique NPCs and updates
Points of Interest (POIs) undergoing refinements
Played | 36 times |
Cloned | 10 times |
Created | 59 days ago |
Last Updated | Yesterday |
Visibility | Public |
Tyr
Level 20 Greater Deity Cleric -
Tyr, the God of Justice, is a noble warrior embodying law and justice, known for his self-sacrifice and fatherly protection of his followers, despite the sadness of unattainable ideals.
Details
Race | Greater Deity |
Class | Cleric |
Level | 20 |
Alignment | |
Pronouns | He/Him |
Location | 10000, 10000 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dragon | 0 |
Shard | 0 |
Nib | 0 |
appearance
Tyr is depicted as a burly, noble warrior with a bearded face, often blind or with a bloody bandage over his eyes, symbolizing blind justice. He is missing his right hand, which he does not hide, and is usually clad in light armor or chainmail. Tyr wields a powerful magic sword or warhammer, and when he manifests, his eyes initially shine like bright steel before fading to empty sockets. His brow radiates a divine white light, affirming his celestial nature, and he embodies the strength and honor of a true champion of justice.
personality
Tyr is strong-spirited, noble, and the epitome of honor among the Aesir. He is deeply concerned with punishing wrongdoers and promoting law and good. Tyr despises duplicity, trickery, and the breaking of oaths, and he is a fair judge, though often misunderstood as rigid. He embodies a fatherly figure to his followers, encouraging them to strive for perfection as a united family. His sadness over the unattainable ideal of a lawful utopia drives him to continue his efforts for a better world, despite knowing the challenges of the mortal realm. Tyr's moral and ethical codes guide sentient beings, and he seeks to inspire courage and trust among his followers.
backstory
Tyr, the Maimed God, is the lawful good greater deity of law and justice in the Faerûnian pantheon, revered for his unwavering commitment to righteousness. He leads the Triad, a coalition of deities dedicated to upholding justice. Tyr lost his right hand in a self-sacrificial act, symbolizing his bravery and commitment to his followers. His title, the Even-Handed, reflects his role as a fair judge, though he is often perceived as stern. Despite his noble nature, Tyr understands the imperfections of the Material Plane and strives to create a better world for his followers, urging them to act with trust, courage, and love. He manifests less frequently now, focusing on significant events that require his divine intervention, yet his fatherly protection remains a guiding force for those who seek justice.
Stats
Strength
30
Dexterity
20
Constitution
25
Intelligence
20
Wisdom
30
Charisma
25
Armor Class
25
Max HP
500
Speed
30
HP
500 / 500 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook