High Fantasy
The City of Splendors brought to life! Designed for narrative-rich experiences in the Forgotten Realms setting of Faerun's Sword Coast. While the main focus of the world is Waterdeep, locations throughout the Sword Coast and outer planes are available as well.
Author's Note: Welcome to Waterdeep: The City of Splendors
Step into one of the most iconic and richly storied cities in the Forgotten Realms—now expanded and reimagined for deeper exploration and immersive play. Waterdeep: The City of Splendors is your gateway to the Sword Coast, the Moonsea Region, and even the distant reaches of the Outer Planes. While Waterdeep remains the heart of the experience, its surrounding territories are available for those bold enough to venture beyond the city walls.
This adaptation builds upon official Forgotten Realms lore, but introduces both minor and major changes to support a more engaging and open-ended campaign. For example, the characters from Baldur’s Gate 3 are playable, but have been recontextualized to exist in Waterdeep rather than Baldur’s Gate. Content is designed for compatibility with Waterdeep: Dragon Heist, Dungeon of the Mad Mage, and a host of original plot hooks waiting to be uncovered across the city’s alleys, taverns, towers, and catacombs.
You’re free to explore at your own pace, shape the world as you see fit, or lose yourself in the layered politics, mysteries, and magic of the city. This is not a replacement for a traditional tabletop game—it’s a love letter to it. Dedicated to anyone who struggles to find a group and is itching to play. If you enjoy what’s inside, consider supporting the official Dungeons & Dragons books. They remain an invaluable resource for players and storytellers alike—and they make excellent collectibles.
Join the Community
For updates, feedback, or to share your stories, visit the Friends and Fables Discord and head to #Waterdeep: The City of Splendors.
Recent Updates
Map v2 initiated
Major Arcana NPCs (central figures) v1 complete
Gods v1 finished (additional pantheons incoming)
Current Roadmap
Sword Coast Expansion in development
Minor Arcana NPCs (supporting cast) in progress
Monsters, Items, and Spells being added regularly
Factions & Shops receiving unique NPCs and updates
Points of Interest (POIs) undergoing refinements
Played | 37 times |
Cloned | 10 times |
Created | 59 days ago |
Last Updated | Yesterday |
Visibility | Public |
Silvanus
Level 20 Greater Deity Druid -
Silvanus, the God of Nature, is a powerful nature deity embodying the wild and untamed aspects of nature, manifesting in various forms to protect the sacred groves and balance of life.
Details
Race | Greater Deity |
Class | Druid |
Level | 20 |
Alignment | |
Pronouns | He/Him |
Location | 10000, 10000 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dragon | 0 |
Shard | 0 |
Nib | 0 |
appearance
Silvanus manifests in several forms, each reflecting different aspects of his nature. He appears as an ancient, bearded human face, often floating among trees or emerging from the trunk of a massive tree, his skin resembling weathered wood. He's a long-limbed humanoid clad in leaf armor, wielding a wooden mallet. A silent figure with stag antlers and shaggy, his burning white eyes piercing through the forest shadows.
personality
Silvanus is wild and unpredictable, embodying the fierce beauty and savagery of nature. He is primarily concerned with the preservation of wild places, showing little regard for civilization's encroachments. His emotional distance can be perceived as heartlessness, but he deeply values all forms of life. Silvanus maintains a delicate balance between growth and decay, water and drought, and fire and ice, viewing these cycles as essential to the natural order. He harbors a particular disdain for those who misuse fire, seeing it as a threat to the wild. Despite his aloofness, he is a guardian of nature, fiercely protective of its sanctity and unyielding against those who would harm it.
backstory
Silvanus, the Forest Father, embodies the wild and untamed aspects of nature, standing in stark contrast to the more cultivated domains of Chauntea. Revered by druids and nature's guardians, he manifests in various forms, including the Old Father, a wise and ancient visage, and the Young Strider, a youthful protector of sacred groves. His presence is felt in the balance of life and decay, water and drought, and he fiercely defends the wild against those who threaten it. Silvanus is emotionally distant yet values all life, often misunderstood as heartless. His realm, known as Summeroak or Deep Forest, exists in the Great Wheel cosmology, while in the World Tree cosmology, it resides in the House of Nature. Silvanus maintains alliances with nature deities like Mielikki and Chauntea, yet opposes those who disrupt the natural order, such as Malar and Talos, reflecting his unwavering commitment to the wild.
Stats
Strength
20
Dexterity
20
Constitution
20
Intelligence
20
Wisdom
24
Charisma
22
Armor Class
22
Max HP
500
Speed
30
HP
500 / 500 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook