High Fantasy
The City of Splendors brought to life! Designed for narrative-rich experiences in the Forgotten Realms setting of Faerun's Sword Coast. While the main focus of the world is Waterdeep, locations throughout the Sword Coast and outer planes are available as well.
Author's Note: Welcome to Waterdeep: The City of Splendors
Step into one of the most iconic and richly storied cities in the Forgotten Realms—now expanded and reimagined for deeper exploration and immersive play. Waterdeep: The City of Splendors is your gateway to the Sword Coast, the Moonsea Region, and even the distant reaches of the Outer Planes. While Waterdeep remains the heart of the experience, its surrounding territories are available for those bold enough to venture beyond the city walls.
This adaptation builds upon official Forgotten Realms lore, but introduces both minor and major changes to support a more engaging and open-ended campaign. For example, the characters from Baldur’s Gate 3 are playable, but have been recontextualized to exist in Waterdeep rather than Baldur’s Gate. Content is designed for compatibility with Waterdeep: Dragon Heist, Dungeon of the Mad Mage, and a host of original plot hooks waiting to be uncovered across the city’s alleys, taverns, towers, and catacombs.
You’re free to explore at your own pace, shape the world as you see fit, or lose yourself in the layered politics, mysteries, and magic of the city. This is not a replacement for a traditional tabletop game—it’s a love letter to it. Dedicated to anyone who struggles to find a group and is itching to play. If you enjoy what’s inside, consider supporting the official Dungeons & Dragons books. They remain an invaluable resource for players and storytellers alike—and they make excellent collectibles.
Join the Community
For updates, feedback, or to share your stories, visit the Friends and Fables Discord and head to #Waterdeep: The City of Splendors.
Recent Updates
Map v2 initiated
Major Arcana NPCs (central figures) v1 complete
Gods v1 finished (additional pantheons incoming)
Current Roadmap
Sword Coast Expansion in development
Minor Arcana NPCs (supporting cast) in progress
Monsters, Items, and Spells being added regularly
Factions & Shops receiving unique NPCs and updates
Points of Interest (POIs) undergoing refinements
Played | 36 times |
Cloned | 10 times |
Created | 59 days ago |
Last Updated | Yesterday |
Visibility | Public |
Valkur
Level 20 Lesser Deity Cleric -
Valkur, the jovial God of the Sailors, is a 10-foot-tall god of sailors, embodying adventure and unpredictability, with a striking appearance and a fierce loyalty to protect those who navigate the seas.
Details
Race | Lesser Deity |
Class | Cleric |
Level | 20 |
Alignment | |
Pronouns | He/Him |
Location | 10000, 10000 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dragon | 0 |
Shard | 0 |
Nib | 0 |
appearance
Valkur is a towering figure, standing at 10 feet tall with a robust build. He has a full black beard and brown eyes that sparkle with mischief and adventure. His attire is a striking captain's outfit, featuring a blue frock coat adorned with gold braid trim and brass buttons, over a colorful brocade vest and a white shirt with a ruffled collar. He wears knee-length trousers, hose, and shoes with silver buckles, complemented by a tricorn hat of the same blue and gold scheme, topped with a large white plume. Despite the storms he endures, he always appears dapper and ready for adventure, embodying the essence of a daring sea captain.
personality
Valkur is characterized by his jolly demeanor and a penchant for boldness, often shaking his fist in the air to emphasize his points. He is a figure of luck and adventure, embodying the spirit of the sea. While he is fiercely loyal to his followers, his unpredictable nature means that he may not always respond to their calls for aid. His moods can shift like the weather, but he remains committed to protecting sailors and ensuring their safe passage across the waves. Valkur's friendships with other deities, such as Selune and Tempus, reflect his willingness to collaborate, though he often prioritizes the safety of sailors over naval conflicts. His playful yet fierce spirit makes him a beloved figure among those who traverse the seas.
backstory
Valkur, the Captain of the Waves, is a minor god revered by sailors and those who navigate the seas of Faerûn. He embodies the spirit of adventure and the unpredictability of the ocean, often appearing as a 10-foot-tall man with a broad girth, a full black beard, and sparkling brown eyes. His jovial nature and hearty laughter inspire confidence among his followers, while his fierce loyalty to sailors drives him to protect them from the dangers of the sea. Valkur's realm, Safe Harbor, is a tranquil domain amidst the chaos of war, where he can influence the weather and summon sea creatures to aid those in need. Despite his fickle temperament, he has become more responsive to the prayers of his faithful since the Time of Troubles, solidifying his role as a guardian of sailors against the wrath of the Gods of Fury, particularly his nemesis, Umberlee.
Stats
Strength
20
Dexterity
20
Constitution
20
Intelligence
20
Wisdom
20
Charisma
22
Armor Class
20
Max HP
500
Speed
30
HP
500 / 500 HP
XP
355,000355,000 XP999,999,998
Level 20
Equipped Items
Spellbook