Waterdeep: Adventures in the Forgotten Realms world illustration - High Fantasy theme
High Fantasy

Waterdeep: Adventures in the Forgotten Realms

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The City of Splendors brought to life! Designed for narrative-rich experiences in the Forgotten Realms setting of Faerun's Sword Coast. While the main focus of the world is Waterdeep, locations throughout the Sword Coast and outer planes are available as well.


Author's Note: Welcome to Waterdeep: The City of Splendors Step into one of the most iconic and richly storied cities in the Forgotten Realms—now expanded and reimagined for deeper exploration and immersive play. Waterdeep: The City of Splendors is your gateway to the Sword Coast, the Moonsea Region, and even the distant reaches of the Outer Planes. While Waterdeep remains the heart of the experience, its surrounding territories are available for those bold enough to venture beyond the city walls. This adaptation builds upon official Forgotten Realms lore, but introduces both minor and major changes to support a more engaging and open-ended campaign. For example, the characters from Baldur’s Gate 3 are playable, but have been recontextualized to exist in Waterdeep rather than Baldur’s Gate. Content is designed for compatibility with Waterdeep: Dragon Heist, Dungeon of the Mad Mage, and a host of original plot hooks waiting to be uncovered across the city’s alleys, taverns, towers, and catacombs. You’re free to explore at your own pace, shape the world as you see fit, or lose yourself in the layered politics, mysteries, and magic of the city. This is not a replacement for a traditional tabletop game—it’s a love letter to it. Dedicated to anyone who struggles to find a group and is itching to play. If you enjoy what’s inside, consider supporting the official Dungeons & Dragons books. They remain an invaluable resource for players and storytellers alike—and they make excellent collectibles. Join the Community For updates, feedback, or to share your stories, visit the Friends and Fables Discord and head to #Waterdeep: The City of Splendors. Recent Updates Map v2 initiated Major Arcana NPCs (central figures) v1 complete Gods v1 finished (additional pantheons incoming) Current Roadmap Sword Coast Expansion in development Minor Arcana NPCs (supporting cast) in progress Monsters, Items, and Spells being added regularly Factions & Shops receiving unique NPCs and updates Points of Interest (POIs) undergoing refinements
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Tharl
Tharl
Level 8 Half-Orc Fighter -
Tharl is a quiet, observant half-orc bouncer at the Yawning Portal, fiercely loyal to Durnan. Though many would consider him unintellegent, he's much smarter than he lets on.
Details
RaceHalf-Orc
ClassFighter
Level8
Alignment
PronounsHe/Him
Location-985, 4989
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Dragon0
Shard0
Nib0
appearance
Tharl is tall, lean, but built like a professional boxer, gray skinned half-orc man with a shaved head and red eyes with a perpetually observant gaze. He has a scar going across his nose bridge. He wears a white shirt with rolled up sleeves under a comfortable vest, with fitting black slacks and well shined shoes. What he considered practical clothing suitable for bouncer work
personality
Tharl is quiet and observant, preferring to watch and listen. When he speaks, he is direct and to the point. He is fiercely loyal to Durnan and of the Yawning Portal and its employees as well as some of the regulars who manage to earn the slow to trust Orc’s favor.
backstory
Tharl is a half-orc who survived a harrowing expedition into Undermountain. Saved by Durnan, he now works as a bouncer at the Yawning Portal, fiercely loyal to his rescuer. His experiences early in life dealing with others judging him unintelligent due to his race have made him quiet and calculating. Using the ignorance of those less minded to judge him so swiftly to his advantage. While he primarily works at the yawning portal he also spends his time at Helm’s temple and doing bodyguard work.
Stats
Strength
18
Dexterity
14
Constitution
10
Intelligence
16
Wisdom
16
Charisma
8
Armor Class
16
Max HP
95
Speed
30

HP

95 / 95 HP

XP

34,00034,000 XP47,999
Level 8
Equipped Items
Spellbook
Tharl is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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