Waterdeep: The City of Splendors world illustration - Fantasy theme
Fantasy

Waterdeep: The City of Splendors

M
Manasomnia

This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.


Author's Note: Welcome to Waterdeep, The City of Splendors! A WIP with more characters, monsters, locations, and more to come! Updates will be frequent. This is a custom adaptation of Waterdeep, one of the most iconic cities in the Forgotten Realms. Designed with plans to supports both Waterdeep: Dragon Heist and Dungeon of the Mad Mage, letting you explore the city above and the madness below. Though these will be optional as you are free to explore the city as you please. This is meant as a way to learn or enjoy Dungeons & Dragons and not to replace the original experience. Nothing replaces the experience of a real table, a real Dungeon Master, and a group of friends. If this inspires you, support the official releases and pick up the books! Even if you never play in person they're nice to own and use for reference. Remember to sync often! I update frequently, roadmap and recent updates below. Roadmap Expand NPCs and update art to Tarot card style. Add Gods as Characters, Monsters, Items, Spells Update missing art Recent updates Added Guildhall Locations Added Guild Factions Added Religion Factions Updated BG3 Characters as Playable in Waterdeep. New custom lore for each character to place them in Waterdeep with new plot hooks and arcs to follow. Updated Playable Characters Added Factions Map v1 completed
Played12 times
Cloned2 times
Created
12 days ago
Last Updated
Yesterday
VisibilityPublic
Watchful Order Mage
CR 5Medium Humanoid
Watchful Order Mage
HP Range75 - 95 (Avg: 85)
AC15
XP1800

Description

The Watchful Order Mage serves as a vigilant protector of Waterdeep, combining martial prowess with arcane mastery. They are skilled in casting spells to support allies and hinder enemies, making them formidable in both combat and strategy.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Elvish, Draconic
Defenses
Armor Class15
HP Range75 - 95 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Longsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands, plus 4 (1d8) force damage.

Multiattack

The war caster makes two Longsword attacks. Alternatively, it can make one Longsword attack and use Spellcasting.

Opportunity Spell

When a hostile creature's movement provokes an opportunity attack from the war caster, it can use its reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.

Shield Spell

The war caster casts shield using Intelligence as the spellcasting ability, available 3 times per day.

Spellcasting

The war caster casts one of the following spells using Intelligence as the spellcasting ability (spell save DC 14, +6 to hit with spell attacks): At will: light, mage hand, ray of frost (2d6), true strike; 3/day: scorching ray; 1/day each: haste, thunder step, thunderwave, vampiric touch.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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