Waterdeep: The City of Splendors world illustration - Fantasy theme
Fantasy

Waterdeep: The City of Splendors

M
Manasomnia

This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.


Author's Note: Welcome to Waterdeep, The City of Splendors! A WIP with more characters, monsters, locations, and more to come! Updates will be frequent. This is a custom adaptation of Waterdeep, one of the most iconic cities in the Forgotten Realms. Designed with plans to supports both Waterdeep: Dragon Heist and Dungeon of the Mad Mage, letting you explore the city above and the madness below. Though these will be optional as you are free to explore the city as you please. This is meant as a way to learn or enjoy Dungeons & Dragons and not to replace the original experience. Nothing replaces the experience of a real table, a real Dungeon Master, and a group of friends. If this inspires you, support the official releases and pick up the books! Even if you never play in person they're nice to own and use for reference. Remember to sync often! I update frequently, roadmap and recent updates below. Roadmap Expand NPCs and update art to Tarot card style. Add Gods as Characters, Monsters, Items, Spells Update missing art Recent updates Added Guildhall Locations Added Guild Factions Added Religion Factions Updated BG3 Characters as Playable in Waterdeep. New custom lore for each character to place them in Waterdeep with new plot hooks and arcs to follow. Updated Playable Characters Added Factions Map v1 completed
Played12 times
Cloned2 times
Created
12 days ago
Last Updated
Yesterday
VisibilityPublic
Watchful Order Bladesinger
CR 7Medium Humanoid
Watchful Order Bladesinger
HP Range55 - 55 (Avg: 55)
AC15
XP2900

Description

The Watchful Order Bladesinger is a disciplined enforcer of the Code Legal, known for their strict adherence to conduct and rigorous training. They wield a katana with grace and precision, using their magical abilities to maintain order and uphold the law in the bustling city of Waterdeep.

Details
SizeMedium
TypeHumanoid
CR7
XP2900
LanguagesAny four languages
Defenses
Armor Class15
HP Range55 - 55 (Avg: 55)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bladesong (3/Day)

The bladesinger starts Bladesong, which lasts for 1 minute. It ends early if the bladesinger is incapacitated, dons medium or heavy armor or a shield, or if it uses two hands to make an attack with a weapon. While active, it gains +3 AC, +10 ft. walking speed, advantage on Dexterity (Acrobatics) checks, and a +3 bonus to Constitution saving throws to maintain concentration.

Innate Spellcasting

The bladesinger casts one of the following spells using Intelligence as the spellcasting ability (spell save DC 14, +6 to hit with spell attacks): At will: fire bolt (2d10), light, green-flame blade (2d8 and 2d8), minor illusion, prestidigitation; 1/day each: absorb elements, cone of cold, counterspell, fireball, haste, shield, steel wind strike, stoneskin (cast on itself before combat).

Multiattack

The bladesinger makes two Shortsword attacks.

Shortsword

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Song of Defense

When the bladesinger takes damage, it can expend one spell slot to reduce that damage by an amount equal to five times the spell slot's level.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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