This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.
Played | 12 times |
Cloned | 2 times |
Created | 12 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
The Watchful Order Bladesinger is a disciplined enforcer of the Code Legal, known for their strict adherence to conduct and rigorous training. They wield a katana with grace and precision, using their magical abilities to maintain order and uphold the law in the bustling city of Waterdeep.
Size | Medium |
Type | Humanoid |
CR | 7 |
XP | 2900 |
Languages | Any four languages |
Armor Class | 15 |
HP Range | 55 - 55 (Avg: 55) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bladesong (3/Day)
The bladesinger starts Bladesong, which lasts for 1 minute. It ends early if the bladesinger is incapacitated, dons medium or heavy armor or a shield, or if it uses two hands to make an attack with a weapon. While active, it gains +3 AC, +10 ft. walking speed, advantage on Dexterity (Acrobatics) checks, and a +3 bonus to Constitution saving throws to maintain concentration.
Innate Spellcasting
The bladesinger casts one of the following spells using Intelligence as the spellcasting ability (spell save DC 14, +6 to hit with spell attacks): At will: fire bolt (2d10), light, green-flame blade (2d8 and 2d8), minor illusion, prestidigitation; 1/day each: absorb elements, cone of cold, counterspell, fireball, haste, shield, steel wind strike, stoneskin (cast on itself before combat).
Multiattack
The bladesinger makes two Shortsword attacks.
Shortsword
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Song of Defense
When the bladesinger takes damage, it can expend one spell slot to reduce that damage by an amount equal to five times the spell slot's level.