This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.
Played | 12 times |
Cloned | 2 times |
Created | 12 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The City Watchman is a vigilant guardian of Waterdeep, dedicated to enforcing laws and ensuring the safety of its citizens. Clad in distinctive green and gold uniforms adorned with the city emblem, they patrol the streets, manage traffic, and respond to crimes, embodying justice and order. Each Watchman carries a short sword, a shield emblazoned with the city crest, and a horn for summoning reinforcements. During night patrols, they wield lanterns that cast a warm glow in the dark streets, enhancing their watchful presence. Patrols are typically led by a Sword Captain, known as a 'sword', accompanied by two or more Watchmen, referred to as 'blades'.
Size | Medium |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common |
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Shield Bash
The City Watchman can use their shield to bash an opponent, dealing 1d6 bludgeoning damage and potentially knocking them prone.
Short Sword Attack
The City Watchman makes a melee attack with their short sword, dealing 1d6 + 2 slashing damage.
Summon Reinforcements
The Watchman can blow their horn to call for backup, summoning 1d4 additional Watchmen within 1 minute.
Traffic Control
The City Watchman uses their flags to manage traffic, signaling for vehicles to stop or proceed. In combat, when the Watchmen spends a reaction to allow a chosen ally to move up to half their speed.