Waterdeep: The City of Splendors world illustration - Fantasy theme
Fantasy

Waterdeep: The City of Splendors

M
Manasomnia

This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.


Author's Note: Welcome to Waterdeep, The City of Splendors! A WIP with more characters, monsters, locations, and more to come! Updates will be frequent. This is a custom adaptation of Waterdeep, one of the most iconic cities in the Forgotten Realms. Designed with plans to supports both Waterdeep: Dragon Heist and Dungeon of the Mad Mage, letting you explore the city above and the madness below. Though these will be optional as you are free to explore the city as you please. This is meant as a way to learn or enjoy Dungeons & Dragons and not to replace the original experience. Nothing replaces the experience of a real table, a real Dungeon Master, and a group of friends. If this inspires you, support the official releases and pick up the books! Even if you never play in person they're nice to own and use for reference. Remember to sync often! I update frequently, roadmap and recent updates below. Roadmap Add Guildhall Locations Add Guild Factions Add Religion Factions Expand NPCs and update art to Tarot card style. Add Gods as Characters, Monsters, Items, Spells Recent updates Updated BG3 Characters as Playable in Waterdeep. New custom lore for each character to place them in Waterdeep with new plot hooks and arcs to follow. Updated Playable Characters Added Factions Map v1 completed
Played12 times
Cloned1 times
Created
11 days ago
Last Updated
2 days ago
VisibilityPublic
Tessalar Tower
Tessalar Tower
Point of Interest
Details
Coordinates(-5613, 6380)
Description

Tessalar Tower stands tall in Waterdeep's Sea Ward, a testament to the eccentricity of its owner, the vain wizard Tessalar Hulicorm. Adorned with shimmering costume jewelry and a pointy beard, Tessalar is known for his high-pitched voice and paranoid nature. He rarely trusts others, demanding full payment upfront for his magical creations, which include potions, scrolls, and enchanted items. The tower itself is magically fortified, serving as both a workshop and a lavish retreat where Tessalar entertains nobles with dazzling illusions and pyrotechnics. His ambition to establish a noble house drives him to forge connections, though many see through his schemes. Rumors swirl about his past as a mercenary mage and the treasure he stole from the slumbering black dragon Vulharindauloth, which now fuels his paranoia as he hires dragonslayers to eliminate the threat. The tower is a hub of magical activity, intrigue, and the ever-present shadow of his past deeds.

Appearance

A tall, ornate tower with shimmering decorations and magical wards, surrounded by an air of mystery and paranoia.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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