Waterdeep: The City of Splendors world illustration - Fantasy theme
Fantasy

Waterdeep: The City of Splendors

M
Manasomnia

This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.


Author's Note: Welcome to Waterdeep, The City of Splendors! A WIP with more characters, monsters, locations, and more to come! Updates will be frequent. This is a custom adaptation of Waterdeep, one of the most iconic cities in the Forgotten Realms. Designed with plans to supports both Waterdeep: Dragon Heist and Dungeon of the Mad Mage, letting you explore the city above and the madness below. Though these will be optional as you are free to explore the city as you please. This is meant as a way to learn or enjoy Dungeons & Dragons and not to replace the original experience. Nothing replaces the experience of a real table, a real Dungeon Master, and a group of friends. If this inspires you, support the official releases and pick up the books! Even if you never play in person they're nice to own and use for reference. Remember to sync often! I update frequently, roadmap and recent updates below. Roadmap Add Guildhall Locations Add Guild Factions Add Religion Factions Expand NPCs and update art to Tarot card style. Add Gods as Characters, Monsters, Items, Spells Recent updates Updated BG3 Characters as Playable in Waterdeep. New custom lore for each character to place them in Waterdeep with new plot hooks and arcs to follow. Updated Playable Characters Added Factions Map v1 completed
Played12 times
Cloned1 times
Created
11 days ago
Last Updated
2 days ago
VisibilityPublic
Zephyr Post
Zephyr Post
Point of Interest
Details
Coordinates(-3340, 5491)
Description

Nestled in a sky-blue townhouse, the Zephyr Post is a bustling hub of communication in Waterdeep. Birds of every hue flit through the upper windows, delivering letters for the residents of Trollskull Alley and beyond. Inside, the air is fragrant with Calishite incense, creating a warm and inviting atmosphere. For just 2 silvers, the shop's trained hawks can swiftly carry messages to any address in the city. Additionally, adventurers can contract mercenaries and hirelings by sending a hawk with their fee; expect a reliable NPC to arrive by morning. However, with a limited pool of mercenaries, unreasonable requests may be denied, ensuring that the Zephyr Post remains a practical and efficient service for all.

Appearance

A charming sky-blue townhouse with colorful birds flitting about.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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