Waterdeep: The City of Splendors world illustration - Fantasy theme
Fantasy

Waterdeep: The City of Splendors

M
Manasomnia

This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.


Author's Note: Welcome to Waterdeep, The City of Splendors! A WIP with more characters, monsters, locations, and more to come! Updates will be frequent. This is a custom adaptation of Waterdeep, one of the most iconic cities in the Forgotten Realms. Designed with plans to supports both Waterdeep: Dragon Heist and Dungeon of the Mad Mage, letting you explore the city above and the madness below. Though these will be optional as you are free to explore the city as you please. This is meant as a way to learn or enjoy Dungeons & Dragons and not to replace the original experience. Nothing replaces the experience of a real table, a real Dungeon Master, and a group of friends. If this inspires you, support the official releases and pick up the books! Even if you never play in person they're nice to own and use for reference. Remember to sync often! I update frequently, roadmap and recent updates below. Roadmap Expand NPCs and update art to Tarot card style. Add Gods as Characters, Monsters, Items, Spells Update missing art Recent updates Added Guildhall Locations Added Guild Factions Added Religion Factions Updated BG3 Characters as Playable in Waterdeep. New custom lore for each character to place them in Waterdeep with new plot hooks and arcs to follow. Updated Playable Characters Added Factions Map v1 completed
Played12 times
Cloned2 times
Created
12 days ago
Last Updated
Yesterday
VisibilityPublic
Mirt's Mansion
Mirt's Mansion
Point of Interest
Details
Coordinates(-7835, -2977)
Description

Mirt's Mansion stands as a testament to faded opulence, once the grand residence of Mirt the Moneylender and now home to his wife, Asper. The roughly hexagon-shaped, two-story main building features three-story towers at four corners, hinting at its former splendor. While the exterior maintains a semblance of grandeur, the interior shows signs of neglect, with only patchwork repairs keeping it functional. Asper strives to uphold the mansion's reputation, frequently hosting Grey Hands and other meetings, making it a vital hub for their activities. The air is thick with history, and whispers of past glories linger in the halls, inviting intrigue and curiosity from visitors.

Appearance

A grand yet worn mansion with hexagonal architecture and towering spires, surrounded by a well-kept garden that contrasts with the interior's patchwork repairs.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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