Sword Coast Adventures (Formerly Waterdeep) world illustration - High Fantasy theme
High Fantasy

Sword Coast Adventures (Formerly Waterdeep)

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The Sword Coast brought to life! Designed for narrative-rich, experiences, in a detailed world.


Author's Note: Welcome to The Sword Coast! Formerly just Waterdeep, The City of Splendors, but now expanded to include wider portion of the Forgotten Realms in a more focused experience that is somewhat based on canon lore, More updates are coming, so sync often. Roadmap and recent updates are listed below at the end. You can join the Friends and Fables Discord in #Waterdeep: The City of Splendors for feedback, discussion, or suggestions. This is an adaptation of The Sword Coast, the most iconic reigon in the Forgotten Realms. Meaning there are some changes made to canon lore, but things are close enough to still be familiar. Some changes made are minor and some major, see for yourself or even go in and make changes of your own! The design is made with plans to support both Waterdeep: Dragon Heist and Dungeon of the Mad Mage, as well as other modules and other adventures lying in wait for you to explore. Right now a good deal of Dragon Heist is prepared, ready to get you started if you wish. Ultimately, you’re free to explore at your own pace and do as you please. The world is your's to shape if you choose, otherwise there plenty of do and experience in the not so Empty Lands of western Faerûn. (Plans to expand the outer planes and even Kara-tur at some point.) This is meant as a way to learn or enjoy Dungeons & Dragons and not to replace the original experience. Nothing replaces the experience of a real table, a real Dungeon Master, and a group of friends. If this inspires you, support the official releases and pick up the books! Even if you never play in person they're nice to own and use for reference. Roadmap Sword Coast Expansion Minor Arcana NPCs (Side Characters) Add Monsters, Items, Spells Add NPCs for factions and locations. (Shop keepers, faction leaders and members, etc.) Revise POI's as needed after the POI update. Recent updates Map v2 started Major Arcana NPCs (Major Characters) v1 complete Gods V1 completed (Additional Pantheon's coming)
Played24 times
Cloned4 times
Created
33 days ago
Last Updated
3 days ago
VisibilityPublic
Divine Word
EvocationLevel 7
Divine Word

Description

You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within range. Each creature that can hear you must make a Charisma saving throw. On a failed save, a creature suffers an effect based on its current hit points: - 50hp or less: deafened for 1 minute - 40 hp or less: deafened and blinded for 10 minutes - 30 hp or less: blinded, deafened and dazed for 1 hour - 20 hp or less: killed instantly. Regardless of its current hit points, a celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of origin (if it isn't there already) and can't return to your current plane for 24 hours by any means short of a wish spell.

Spell Details
Level7
Range30
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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