WH40k Dark Heresy - Calixis Sector M.41 world illustration - Grimdark theme
Grimdark

WH40k Dark Heresy - Calixis Sector M.41

F
Frendan_Brazier

The universe of Warhammer 40,000 is strongly dystopic, using elements from Gothic fantasy and Scifi


Author's Note: Mankind is xenophobic, and tyrannical. "In the grim darkness of the far future, there is only war." Iron hands, who believe that Human flesh is weak and easily corruptible, and strive to replace their organic bodies with more "pure" bionic substitutes, thus closely emulating the faith of the Adeptus Mechanicus' Cult Mechanicus. Primarch Ferrus Manus lost, beheaded by Fulgrim. Clan Raukaan has 136 Space Marines of 11 claves, the clan commander's retinue and the clan fleet, as well as a small clan pool of vehicles and 23,451 mortal auxiliaries drawn from Medusa's natives. the dieties of this world include - The God Emperor of Mankind, immobile, body slowly crumbling, within the Golden Throne of Terra for over 10,000 standard years. Although once a living man, body can no longer support life, and it is kept intact only by the cybernetic mechanisms of the Golden Throne and a potent mind itself sustained by the daily sacrifice of thousands of lives. The four primary Chaos Gods are: Khorne, The Blood God -- God of War, Murder, Rage and Battle - Tzeentch, The Changer of the Ways -- God of Change, Sorcery, Fate and Hope - Nurgle, The Plague Lord -- God of Death, Disease, Despair and Decay - Slaanesh, The Dark Prince -- God of Pleasure, Pain, Sensation, Excess and Desire - the main villains of this adventure will be The Emperor's Children, a Traitor Legion of Chaos Space Marines who devote themselves solely to the service of Slaanesh, secondary factions include... the Imperial Guard is the largest fighting force in the galaxy It is comprised of billions of men A Planetary Defence Force, the local military of an Imperial world. The Inquisition, is a secret organisation that acts as the secret police force and primary intelligence service of the Imperium The Adeptus Mechanicus is the Cult of the Machine based on Mars which provides the Imperium with its scientists, engineers and technicians. the servants of the Mechanicus worship the "Omnissiah"
Played8 times
Cloned1 times
Created
53 days ago
Last Updated
7 days ago
VisibilityPublic
Malasha Enon-Zess
Malasha Enon-Zess
Level 5 Imperial Human Telepsyker -
Malasha Enon-Zess is a mysterious Primaris Psyker, wielding the destructive power of the Warp while navigating the fine line between service to the Emperor and the threat of Daemonic possession.
Details
RaceImperial Human
ClassTelepsyker
Level5
Alignment
PronounsShe/Her
Location-3463, 4540
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gelt Thrones0
Deca-Thrones0
Cent-Thrones0
appearance
An Imperial Human Primaris Psyker with long, dark hair that flows beneath her hood, her eyes seem to glow with psychic energy. She wears a uniform adorned with wards and sigils of power, and carries a Force Staff made of rare woods and precious metals, which crackles with latent energy. Her presence is both awe-inspiring and unsettling, as she emanates an aura of otherworldly power.
personality
Malasha is mysterious and aloof, often keeping her thoughts to herself. She possesses a quiet confidence in her abilities, but the weight of her powers and the fear they instill in others make her wary of forming close bonds. Driven by a sense of duty to the Emperor, she is fiercely loyal to her comrades, even if they view her with suspicion. Her calm demeanor masks a deep-seated fear of the Warp and the entities that lurk within it.
backstory
Malasha Enon-Zess was born on a hive world, where the oppressive atmosphere and constant struggle for survival honed her mental fortitude from a young age. Discovered by the Astra Militarum during a psychic awakening, she was trained rigorously to harness her powers, becoming a Primaris Psyker. Despite the fear and suspicion surrounding her, she has proven her worth on the battlefield, channeling the destructive energies of the Warp to protect the Imperium. However, the constant threat of Daemonic possession looms over her, a reminder of the fine line she walks between service and damnation.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
16
Wisdom
15
Charisma
18
Armor Class
10
13
13
Max HP
35
Speed
30

HP

35 / 35 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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