WH40k Dark Heresy - Calixis Sector M.41 world illustration - Grimdark theme
Grimdark

WH40k Dark Heresy - Calixis Sector M.41

F
Frendan_Brazier

The universe of Warhammer 40,000 is strongly dystopic, using elements from Gothic fantasy and Scifi


Author's Note: Mankind is xenophobic, and tyrannical. "In the grim darkness of the far future, there is only war." Iron hands, who believe that Human flesh is weak and easily corruptible, and strive to replace their organic bodies with more "pure" bionic substitutes, thus closely emulating the faith of the Adeptus Mechanicus' Cult Mechanicus. Primarch Ferrus Manus lost, beheaded by Fulgrim. Clan Raukaan has 136 Space Marines of 11 claves, the clan commander's retinue and the clan fleet, as well as a small clan pool of vehicles and 23,451 mortal auxiliaries drawn from Medusa's natives. the dieties of this world include - The God Emperor of Mankind, immobile, body slowly crumbling, within the Golden Throne of Terra for over 10,000 standard years. Although once a living man, body can no longer support life, and it is kept intact only by the cybernetic mechanisms of the Golden Throne and a potent mind itself sustained by the daily sacrifice of thousands of lives. The four primary Chaos Gods are: Khorne, The Blood God -- God of War, Murder, Rage and Battle - Tzeentch, The Changer of the Ways -- God of Change, Sorcery, Fate and Hope - Nurgle, The Plague Lord -- God of Death, Disease, Despair and Decay - Slaanesh, The Dark Prince -- God of Pleasure, Pain, Sensation, Excess and Desire - the main villains of this adventure will be The Emperor's Children, a Traitor Legion of Chaos Space Marines who devote themselves solely to the service of Slaanesh, secondary factions include... the Imperial Guard is the largest fighting force in the galaxy It is comprised of billions of men A Planetary Defence Force, the local military of an Imperial world. The Inquisition, is a secret organisation that acts as the secret police force and primary intelligence service of the Imperium The Adeptus Mechanicus is the Cult of the Machine based on Mars which provides the Imperium with its scientists, engineers and technicians. the servants of the Mechanicus worship the "Omnissiah"
Played8 times
Cloned1 times
Created
54 days ago
Last Updated
8 days ago
VisibilityPublic
Chaos Land Raider
CR 10Huge Construct
Chaos Land Raider
HP Range300 - 300 (Avg: 300)
AC20
XP5000

Description

The Chaos Land Raider is a formidable war machine, a mobile fortress that serves as both a transport for Chaos Space Marines and a devastating weapon of war. Possessed by a malevolent daemon, it embodies the wrath of the Dark Gods, relentlessly grinding its foes beneath its tracks while unleashing punishing firepower.

Details
SizeHuge
TypeConstruct
CR10
XP5000
LanguagesNone
Defenses
Armor Class20
HP Range300 - 300 (Avg: 300)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Daemon's Wrath

Once per combat, the Chaos Land Raider can unleash the fury of its possessing daemon, allowing it to make an additional attack with any of its weapons as a bonus action.

Heavy Bolter Barrage

The Chaos Land Raider unleashes a barrage from its twin-linked Heavy Bolters, dealing 6d6 piercing damage to all creatures in a 20-foot radius within 300 feet. Affected creatures must make a DC 18 Dexterity saving throw, taking half damage on a success.

Twin-Linked Lascannon

The Chaos Land Raider fires its twin-linked Lascannons, dealing 4d10 radiant damage to a target within 600 feet. On a hit, the target must succeed on a DC 18 Dexterity saving throw or be blinded until the end of its next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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