The universe of Warhammer 40,000 is strongly dystopic, using elements from Gothic fantasy and Scifi
Played | 8 times |
Cloned | 1 times |
Created | 54 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Description
The Adeptus Arbites are the relentless enforcers of Imperial Law, acting as judge, jury, and executioner across the Imperium of Man. They root out corruption and crime with brutal efficiency, often facing hostility from the very citizens they protect, as they pursue their quarry with unwavering zeal and a complete disregard for due process.
Size | Medium |
Type | Humanoid |
CR | 8 |
XP | 3900 |
Languages | Imperial Gothic |
Armor Class | 18 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Imperial Decree
The Adeptus Arbites can issue a decree that forces one creature within 60 feet to make a Wisdom saving throw (DC 15) or be frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Shock Maul Strike
Melee weapon attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage, and the target must succeed on a DC 15 Constitution saving throw or be stunned until the end of its next turn.