World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played45 times
Cloned0 times
Created
105 days ago
Last Updated
Yesterday
VisibilityPublic
Desolace
Desolace
Area
Details
Size0
TypeRegion
Coordinates(-4888, -691) to (-4181, 105)
Description

Desolace is a cursed, bone-littered wasteland under eternally stormy skies, with lightning and fierce winds raging through its rocky terrain. Polluted yellow pools mar the land, and few signs of life endure. Isolated by the Stonetalon Mountains to the north and Feralas to the south, its eastern border touches the grassy mesas of Mulgore, while to the west, winds stir waterspouts along a rugged, storm-battered coastline. In contrast, the western coast is lush and home to Shadowprey Village, where travelers find rest and ocean views. Four centaur tribes inhabit Desolace. The Kolkar, least influential, dwell in the eastern mountains. South lie the Magram, scattered around foul brackish pools. The Gelkis control a ravine near the Feralas road, their leaders hidden in a cliffside cave reached by a perilous rope bridge. The dominant Maraudine rule the cliffs between the Veiled Sea and the Kodo Graveyard, guarding the entrance to the ancient and dreaded dungeon of Maraudon.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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