World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played45 times
Cloned0 times
Created
105 days ago
Last Updated
Yesterday
VisibilityPublic
Auberdine
Auberdine
Area
Details
Size0
TypeTown
Coordinates(-4149, 1912) to (-4046, 1969)
Description

Auberdine is a night elven town in Darkshore, surrounded by hills and pine forests. It is the most important settlement in the area, serving as the main port of the Alliance in northern Kalimdor. Auberdine lies on the shores of the Veiled Sea. The closeness of the sea produced a damp climate. Auberdine features typical night elven architecture – low-slung, arched, wooden buildings. It has stone and earthen streets. The town has both residential and commercial areas - the Last Haven Tavern, the town square and the hunter's hall. Auberdine also has a prominent port with its unique lighthouse, with ships from the Eastern Kingdoms calling here. The town is led by the elder Thundris Windweaver, who has stewardship of the day-to-day affairs of the townsfolk. He is supported by the Auberdine Village Council, who hires adventurers for a number of purposes. The defense is coordinated by the local Sentinels, with Sentinel Glynda Nal'Shea reporting directly to the council.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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