World of Warcraft : Classic world illustration - High Fantasy theme
High Fantasy

World of Warcraft : Classic

J
JohnDear

(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.


Author's Note: This solo RPG experience blends the rich lore, iconic locations, and legendary characters of Azeroth with adapted Dungeons & Dragons mechanics. Spells, classes, and monsters have been carefully selected and designed from wip homebrew Warcraft 5E (WC5E) to offer you a deep and authentic adventure. (link to the WC5E project : https://drive.google.com/drive/folders/1kVoAMR8TiO3CXFYcigFN2B6zk62xcnv9) Author's Note: Disclaimer: This is a fan-made game set in the World of Warcraft universe. It is a non-commercial, passion project created by me. This game is not affiliated with, endorsed, or sponsored by Blizzard Entertainment. All intellectual property related to the world of Azeroth, including but not limited to, settings, characters, lore, and trademarks, are the sole property of Blizzard Entertainment. No financial transactions have occurred or will occur in relation to its development. The creator of this game has not received any compensation for their work.
Played45 times
Cloned0 times
Created
105 days ago
Last Updated
Yesterday
VisibilityPublic
The Mage Quarter
The Mage Quarter
Area
Details
Size0
TypeCapital district
Coordinates(3154, -1795) to (3222, -1732)
Description

The Mage Quarter, also known as the Mage District, occupies the southern corner of Stormwind City. It is home to the notorious Slaughtered Lamb tavern and the Wizard’s Sanctum, where the kingdom’s most skilled mages study the arcane arts. The Sanctum also houses the portal room, a gateway to the major Alliance cities. To reach the Mage Quarter, one must travel southwest across the Canals, accessible from Cathedral Square, Lion's Rest, or the Trade District. Within the Wizard’s Sanctum, mages dedicate themselves to the study of magic, while their order plays a vital role in protecting the capital and its surrounding lands. Beneath the Slaughtered Lamb, the catacombs serve as a training ground for Stormwind’s warlocks, shaping new recruits in the darker arts. The quarter also boasts various shops catering to herbalism, alchemy, and tailoring, making it a bustling hub for arcane practitioners and those seeking magical supplies.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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