(WIP) A full 1:1 version of Azeroth: Every faction, zone, dungeon, city and POI from the 2004 classic game! Embark on an epic high-fantasy roleplaying journey set in the timeless world of World of Warcraft: Classic.
Played | 93 times |
Cloned | 8 times |
Created | 151 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Undead village |
Deathknell is a small Forsaken hamlet hidden within a shadowed valley in Tirisfal Glades, north of Silverpine Forest. It serves as the birthplace of many newly risen Forsaken, under the watchful eye of Deathguard Elites. Unlike other undead settlements, Deathknell bears no remnants of its human past, named instead for the toll that marks the end of life. The old church at its center now stands as a bastion of the Cult of Forgotten Shadow, guiding the minds of those who shun the Light. Yet survival in Deathknell is hard-fought. Resources are scarce, and gold—crucial to their dark crafts—is in short supply. A mine to the northwest once offered promise, but now lies infested with spiders. Frequent attempts are made to reclaim it. Between battling the Scourge's remnants and the zealotry of the Scarlet Crusade, Deathknell endures, a grim symbol of Forsaken resilience and defiance.