The World of Ghosts world illustration - Fantasy theme
Fantasy

The World of Ghosts

F
Fey_Solstar

A world, mostly divided by ghosts and ghost hunters, but some live between. Which side are you on?

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Created
59 days ago
Last Updated
3 days ago
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Robe of Eyes
Robe of Eyes
gear
Details
TypeGear
CategoryWondrous Items
RarityRare
Weight1.00 lb.
Cost0 Gold Pieces
Description

This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits: The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. You have darkvision out to a range of 120 feet. You can see invisible creatures and objects, as well as see into the Ethereal Plane, out to a range of 120 feet. The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe. A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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