
Urban Fantasy
You are on a continent called the Phantomshroud and it's mostly divided by ghosts and ghost hunters.
Author's Note: I recommend starting the campaign with Boltstar at the Lab and tell Franz that Prof. Irallum Purely should recommend Boltstar to join the Ghost Hunters Guild, from there you can enjoy hunting ghosts. Or you can use your own characters and start at the Ghost Hunters Guild or something, do whatever is fun for you! :)
Played | 2 times |
Cloned | 0 times |
Created | 153 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Manacles
Common•Gear (Standard Gear)

Weight6.00 lb.
Cost2.00 Gold Pieces
Description
These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 6.00 lb. |
Cost | 2.00 Gold Pieces |