World of Ghosts world illustration - Urban Fantasy theme
Urban Fantasy

World of Ghosts

F
Fey_Solstar

You are on a continent called the Phantomshroud and it's mostly divided by ghosts and ghost hunters.


Author's Note: I recommend starting the campaign with Boltstar at the Lab and tell Franz that Prof. Irallum Purely should recommend Boltstar to join the Ghost Hunters Guild, from there you can enjoy hunting ghosts. Or you can use your own characters and start at the Ghost Hunters Guild or something, do whatever is fun for you! :)
Played2 times
Cloned0 times
Created
110 days ago
Last Updated
29 days ago
VisibilityPublic
Manticore
Manticore
Large Monstrosity - CR 3
Details
SizeLarge
TypeMonstrosity
CR3
XP700
Languages
Defenses
Armor Class14
HP Range32 - 104 (Avg: 68)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

17

dexterity

16

constitution

17

intelligence

7

wisdom

12

charisma

8

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Multiattack

The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Tail Spike

Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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