World of Ghosts world illustration - Urban Fantasy theme
Urban Fantasy

World of Ghosts

F
Fey_Solstar

You are on a continent called the Phantomshroud and it's mostly divided by ghosts and ghost hunters.


Author's Note: I recommend starting the campaign with Boltstar at the Lab and tell Franz that Prof. Irallum Purely should recommend Boltstar to join the Ghost Hunters Guild, from there you can enjoy hunting ghosts. Or you can use your own characters and start at the Ghost Hunters Guild or something, do whatever is fun for you! :)
Played1 times
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Created
70 days ago
Last Updated
1 days ago
VisibilityPublic
Hell Hound
Hell Hound
Medium Fiend - CR 3
Details
SizeMedium
TypeFiend
CR3
XP700
Languagesunderstands Infernal but can't speak it
Defenses
Armor Class15
HP Range21 - 70 (Avg: 46)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities
Condition ImmunitiesNone
Stats

strength

17

dexterity

12

constitution

14

intelligence

6

wisdom

13

charisma

6

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.

Fire Breath

The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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