World of Ghosts world illustration - Urban Fantasy theme
Urban Fantasy

World of Ghosts

F
Fey_Solstar

You are on a continent called the Phantomshroud and it's mostly divided by ghosts and ghost hunters.


Author's Note: I recommend starting the campaign with Boltstar at the Lab and tell Franz that Prof. Irallum Purely should recommend Boltstar to join the Ghost Hunters Guild, from there you can enjoy hunting ghosts. Or you can use your own characters and start at the Ghost Hunters Guild or something, do whatever is fun for you! :)
Played2 times
Cloned0 times
Created
153 days ago
Last Updated
14 days ago
VisibilityPublic
Elk
CR 0.25Large Beast
Elk
HP Range4 - 22 (Avg: 13)
AC10
XP50
Details
SizeLarge
TypeBeast
CR0.25
XP50
LanguagesNone
Defenses
Armor Class10
HP Range4 - 22 (Avg: 13)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Hooves

Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

Ram

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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