Fantasy
Fanulf is a realm filled with life. A whole world ripe for the exploring. Set fourth and see!
Author's Note: This is an adaptation of a campaign setting I have been working on and with for a few years, Adaptation takes time. Current Version: 20241128
Played | 11 times |
Cloned | 0 times |
Created | 56 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Wand of Paralysis
gear
Details
Type | Gear |
Category | Wand |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 Gold Pieces |
Description
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a thin blue ray to streak from the tip toward a creature you can see within 60 feet of you. The target must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 minute. At the end of each of the target's turns, it can repeat the saving throw, ending the effect on itself on a success. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.