Warhammer Fantasy world illustration - Grimdark theme
Grimdark

Warhammer Fantasy

l
lirdon

This is a dark age, an age of daemons and of sorcery.


Author's Note: Cloned and adapted from Sigma_Wolf/Warhammer Fantasy. Added many of the classic dnd spells, and dozens more spells from warhammer fantasy lore and some from the warhammer games, dividing them between different magic lores of Warhammer Fantasy. Currently working to implement the spells into classes (added a few) and add many more spells.
Played13 times
Cloned3 times
Created
194 days ago
Last Updated
16 days ago
VisibilityPublic
[Tempest] Thunder Step
Level 3
[Tempest]  Thunder Step

Description

You teleport yourself to an unoccupied space you can see within range. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. The thunder can be heard from up to 300 feet away. You can bring along objects as long as their weight doesn’t exceed what you can carry. You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. The creature must be within 5 feet of you when you cast this spell, and there must be an unoccupied space within 5 feet of your destination space for the creature to appear in; otherwise, the creature is left behind. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 3rd.

Spell Details
Level3
RangeN/A
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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