Warhammer Fantasy world illustration - Grimdark theme
Grimdark

Warhammer Fantasy

l
lirdon

This is a dark age, an age of daemons and of sorcery.


Author's Note: Cloned and adapted from Sigma_Wolf/Warhammer Fantasy. Added many of the classic dnd spells, and dozens more spells from warhammer fantasy lore and some from the warhammer games, dividing them between different magic lores of Warhammer Fantasy. Currently working to implement the spells into classes (added a few) and add many more spells.
Played13 times
Cloned2 times
Created
144 days ago
Last Updated
72 days ago
VisibilityPublic
[Wood] Dominate Beast
Cantrip
[Wood] Dominate Beast

Description

One Beast you can see within range must succeed on a Wisdom saving throw or have the Charmed condition for the duration. The target has Advantage on the save if you or your allies are fighting it. Whenever the target takes damage, it repeats the save, ending the spell on itself on a success. You have a telepathic link with the Charmed target while the two of you are on the same plane of existence. On your turn, you can use this link to issue commands to the target (no action required), such as “Attack that creature,” “Move over there,” or “Fetch that object.” The target does its best to obey on its turn. If it completes an order and doesn’t receive further direction from you, it acts and moves as it likes, focusing on protecting itself. You can command the target to take a Reaction but must take your own Reaction to do so. Using a Higher-Level Spell Slot. Your Concentration can last longer with a spell slot of level 5 (up to 10 minutes), 6 (up to 1 hour), or 7+ (up to 8 hours).

Spell Details
Level0
Range60
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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