This is a dark age, an age of daemons and of sorcery.
Played | 12 times |
Cloned | 1 times |
Created | 100 days ago |
Last Updated | 28 days ago |
Visibility | Public |
Level | 3 |
Range | 90 |
You call forth an Undead spirit. It manifests in an unoccupied space that you can see within range and uses the Undead Spirit stat block. When you cast the spell, choose the creature’s form: Ghostly, Putrid, or Skeletal. The spirit resembles an Undead creature with the chosen form, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its movement to avoid danger. The undead has 30 HP and attacks for 2d4 + 3 necrotic damage.