Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 153 times |
Cloned | 7 times |
Created | 49 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Caelid
Area
Details
Size | 0 |
Type | Region |
Coordinates | (4993, 1622) to (7341, 4158) |
Description
Caelid, the haunted expanse of scarlet rot, serves as a grim reminder of the cataclysmic duel between General Radahn and Malenia, Blade of Miquella. The land is scarred, blighted by the remnants of their battle, with twisted trees and desiccated earth struggling to reclaim the vitality lost to the rot. It is a place where hope flickers feebly amid despair, and echoes of past glory are entwined with the pervasive sense of dread that hangs in the air. Note to Franz: The themes described here should be primarily rot based, similar to rotting diseases, fungi, and mold.