Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 254 times |
Cloned | 16 times |
Created | 143 days ago |
Last Updated | 57 days ago |
Visibility | Public |
HP Range45 - 60 (Avg: 53)
AC15
XP450
Description
The Limgrave Miner is a relentless worker, tirelessly toiling in the depths of the earth. These miners have an almost ghastly appearance, their skin resembling rough, cracked stone that has developed from years of labor. Driven by a deep-rooted desire to protect their territory, they will attack any who threaten their mines, wielding heavy pickaxes and hurling explosive rocks when needed.
Details
Size | Medium |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common, Dwarven |
Defenses
Armor Class | 15 |
HP Range | 45 - 60 (Avg: 53) |
Damage Vulnerabilities | Bludgeoning |
Damage Resistances | Piercing, Slashing |
Damage Immunities | None |
Condition Immunities | Exhaustion |
Actions
Explosive Throw
The Limgrave Miner throws an explosive rock. Ranged Attack: +4 to hit, range 30/60 ft., one target. Hit: 11 (2d10) fire damage. Each creature within 10 feet of the explosion must make a DC 14 Dexterity saving throw, taking half damage on a success.
Rock Pick
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.