Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 209 times |
Cloned | 12 times |
Created | 93 days ago |
Last Updated | 7 days ago |
Visibility | Public |
Skeletal Bandit
Medium Undead - CR 3
The Skeletal Bandit is the grim remnant of a once-living thief, animated by dark forces that seek to sow chaos in the realm. These skeletal figures wear tattered leather armor, gnawed away by time and neglect, but still clutches some rusted weaponry with a chilling tenacity. They roam aimlessly under the cover of night, drawn by the scent of unwary travelers, relentlessly pursuing them until they meet their end or can be properly laid to rest.
Details
Size | Medium |
Type | Undead |
CR | 3 |
XP | 700 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 14 |
HP Range | 30 - 45 (Avg: 38) |
Damage Vulnerabilities | Bludgeoning, Radiant |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
12
dexterity
14
constitution
16
intelligence
6
wisdom
8
charisma
1
Appearance
Hollow eye sockets glint with an unnatural greenish glow, while jagged bones rattle ominously with each unsettling movement. Their forms are slightly hunched and unsteady, seemingly stitched together through an arcane means, retaining a skeletal visage reminiscent of their roguish past.
Actions
Death Rattle
As a reaction when reduced to 0 hit points, the Skeletal Bandit lets out a haunting rattle. All creatures within 10 feet must succeed on a DC 12 Wisdom saving throw or be frightened until the end of their next turn.
Short Sword Attack
The Skeletal Bandit makes a melee attack with a rusty short sword, dealing 1d6 + 2 piercing damage.
Sneak Attack
If the Skeletal Bandit has advantage on the attack roll or an ally is within 5 feet of the target, it deals an extra 2d6 damage on a hit.