Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 167 times |
Cloned | 7 times |
Created | 60 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Omen
Large Monstrosity - CR 4
Omen is a cursed creature that bears the weight of its imprisonment and suffering, resembling an ogre marred by scars and bruises. Its horns, once mighty, are viciously excised at birth, a cruel fate for many of its kind, leading to the demise of the weaker. This tortured being is often weaponized by those who imprison them, directed against any who dare trespass on their territory. Omen’s very presence exudes a sense of dread, resonating with the pain and anger of a being long subjected to torment and violence.
Details
Size | Large |
Type | Monstrosity |
CR | 4 |
XP | 1100 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 44 - 56 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
20
dexterity
12
constitution
18
intelligence
5
wisdom
10
charisma
6
Appearance
Omen stands hulking and robust, its skin a mottled palette of faded grays and greens, battle-scarred and marked with deep lacerations. Its eyes are sunken, with a dark and hollow gaze that seems to carry the burden of its cursed existence. Short, stunted horns protrude from its forehead, remnants of what were once grand and powerful adornments, now chipped and broken.
Actions
Hammer Fist
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 2d10 + 5 bludgeoning damage.
Intimidating Roar
Omen releases a deafening roar. Each creature of its choice within 30 feet must succeed on a DC 13 Wisdom saving throw or become frightened until the end of Omen's next turn.
Multiattack
Omen makes two melee attacks.