Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 254 times |
Cloned | 16 times |
Created | 143 days ago |
Last Updated | 57 days ago |
Visibility | Public |
HP Range40 - 60 (Avg: 50)
AC14
XP1100
Description
Giant Crabs are formidable predators that crowd the shores and shallows, ready to defend their territory with menacing ferocity. With their hard exoskeletons and massive claws, they are both imposing and deadly. They attack with surprising speed, striking at intruders with crushing force and unleashing powerful jets of water to knock them off balance.
Details
Size | Large |
Type | Beast |
CR | 4 |
XP | 1100 |
Languages | Understands Aquan but cannot speak |
Defenses
Armor Class | 14 |
HP Range | 40 - 60 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Claw Attack
The Giant Crab makes two claw attacks. Each claw attack deals 2d8 + 5 slashing damage.
High-Pressure Water Spray
The Giant Crab can use its action to spew forth a jet of high-pressure water in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Strength saving throw, taking 3d6 bludgeoning damage on a failed save, or half as much damage on a success.