The Lands Between world illustration - Grimdark theme
Grimdark

The Lands Between

M
Muttboy

The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.


Author's Note: Still have a ton of work to do -Still trying to figure out how to work casting into classes. -Slowly adding items, monsters, and NPCs -All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that. See the following document for homebrew rules specific to this world. https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played233 times
Cloned14 times
Created
119 days ago
Last Updated
33 days ago
VisibilityPublic
Glintstone Sorcerer
CR 5Medium Humanoid
Glintstone Sorcerer
HP Range45 - 60 (Avg: 53)
AC14
XP1800

Description

The Glintstone Sorcerer is a scholar cloaked in the enigmatic traditions of the Raya Lucaria Academy, known for their mastery of low-tier sorceries. Wearing intricate Raya Lucarian robes and a Glintstone Crown mask that shrouds their identity, they command the arcane arts with an air of scholarly grace, mixing deadly spells with their formidable tome that doubles as a weapon. Each of these sorcerers is a product of their rigorous academic training, making them both knowledgeable and dangerous in equal measure.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Celestial
Defenses
Armor Class14
HP Range45 - 60 (Avg: 53)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Glintstone

The Glintstone Sorcerer unleashes a flurry of razor-sharp glintstone shards, dealing 3d6 piercing damage to a single target within 60 feet. A successful Dexterity saving throw (DC 15) halves the damage.

Smack with a Heavy Book

The sorcerer can strike a target within melee range with their heavy tome, dealing 2d8 bludgeoning damage. If the target is a spellcaster, they must succeed on a Constitution saving throw (DC 15) or lose their next spell slot.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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