Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 254 times |
Cloned | 16 times |
Created | 143 days ago |
Last Updated | 57 days ago |
Visibility | Public |
HP Range40 - 48 (Avg: 44)
AC15
XP1100
Description
Claymen are slow-moving humanoids formed from earthen clay, often found in large groups that can overwhelm unprepared adventurers. They wield various weapons; some carry spears with glowing tips, while others brandish shimmering daggers, and a few use magic to assault their foes. These resilient beings are usually encountered within the crumbling walls of ancient ruins or in the shadowy depths of underground caves, where they lie in wait for unsuspecting travelers.
Details
Size | Medium |
Type | Monstrosity |
CR | 4 |
XP | 1100 |
Languages | Terran |
Defenses
Armor Class | 15 |
HP Range | 40 - 48 (Avg: 44) |
Damage Vulnerabilities | None |
Damage Resistances | Piercing, Bludgeoning, Slashing, Fire, Cold |
Damage Immunities | None |
Condition Immunities | None |
Actions
Oracle Bubble
The Clayman conjures a magical orb that detaches and floats toward a target, dealing 2d6 force damage and pushing them 5 feet away on a hit.
Spear Attack
The Clayman strikes with its glowing spear, dealing 1d8+2 piercing damage on a hit.