The Lands Between world illustration - Grimdark theme
Grimdark

The Lands Between

M
Muttboy

The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.


Author's Note: Still have a ton of work to do -Still trying to figure out how to work casting into classes. -Slowly adding items, monsters, and NPCs -All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that. See the following document for homebrew rules specific to this world. https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played254 times
Cloned16 times
Created
143 days ago
Last Updated
57 days ago
VisibilityPublic
Vulgar Militiaman
CR 4Small Humanoid
Vulgar Militiaman
HP Range27 - 33 (Avg: 30)
AC15
XP1100

Description

Vulgar Militiamen are cunning and agile fighters who are part of the Vulgar Militia. They wait in the shadows, ready to ambush unsuspecting travelers with their adept skills in combat. Wielding long-hafted serrated hatchets and bloodletting shotels, they strike swiftly and without mercy, employing traps and smoke to gain the upper hand.

Details
SizeSmall
TypeHumanoid
CR4
XP1100
LanguagesCommon
Defenses
Armor Class15
HP Range27 - 33 (Avg: 30)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bloodletting Shotel

Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 12 (3d4 + 3) slashing damage. The target must make a DC 13 Constitution saving throw or take an additional 5 (1d10) necrotic damage.

Poison Trap

The Vulgar Militiaman sets up a trap, targeting a 5-foot square. Each creature that enters or starts its turn in the area must make a DC 14 Dexterity saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.

Serrated Hatchet

Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. On a critical hit, the target must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute.

Smokescreen

The Vulgar Militiaman creates a thick cloud of smoke in a 20-foot radius. The area is heavily obscured for 1 minute. Creatures within the smoke must succeed on a DC 12 Constitution saving throw or become blinded until the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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