The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Played | 209 times |
Cloned | 12 times |
Created | 93 days ago |
Last Updated | 7 days ago |
Visibility | Public |
Size | Medium |
Type | Humanoid |
CR | 15 |
XP | 13000 |
Languages | Common, Celestial |
Armor Class | 20 |
HP Range | 150 - 180 (Avg: 165) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
20
dexterity
14
constitution
18
intelligence
10
wisdom
15
charisma
12
Dressed in heavy armor adorned with axe motifs, the Crucible Axe Knight's visage is a mix of regal and terrifying, with a helmet that obscures their face but leaves their fiery eyes visible. The armor itself appears to shift and distort light, hinting at the chaotic energies contained within, while their sword and shield bear intricate patterns that denote their connection to both battlefield and eldritch powers.
Aspect of the Crucible: Breath
The knight exhales destructive energy in a 30-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 36 (8d8) fire damage on a failed save, or half as much damage on a successful one.
Aspect of the Crucible: Tail
The knight's physical form flares with chaotic energy, granting it advantage on its next attack roll before the end of its turn.
Crucible Hornshield Bash
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 20 (2d8 + 6) bludgeoning damage, and the target must succeed on a DC 16 Strength saving throw or be knocked prone.
Greatsword Strike
Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 6) slashing damage.
Multiattack
The Crucible Axe Knight makes three melee attacks with its greatsword.