The Lands Between world illustration - Grimdark theme
Grimdark

The Lands Between

M
Muttboy

The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.


Author's Note: Still have a ton of work to do -Still trying to figure out how to work casting into classes. -Slowly adding items, monsters, and NPCs -All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that. See the following document for homebrew rules specific to this world. https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played236 times
Cloned14 times
Created
121 days ago
Last Updated
35 days ago
VisibilityPublic
Man-Serpants
CR 5Medium Monstrosity
Man-Serpants
HP Range75 - 100 (Avg: 88)
AC15
XP1600

Description

Man-Serpants are fearsome beings born of ancient and dark magic, said to be the cursed offspring of an elder serpent that devoured a demigod on Mt. Gelmir. They serve as jailers and torturers in a hidden prison town within the caldera behind the ominous Volcano Manor, where their sinister nature is put to ill use. With serpentine heads that can stretch menacingly and human-like limbs, they strike a terrifying figure in both form and function, brandishing weapons that echo their origin.

Details
SizeMedium
TypeMonstrosity
CR5
XP1600
LanguagesSerpent, Common
Defenses
Armor Class15
HP Range75 - 100 (Avg: 88)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Magma Whip

The Man-Serpant lashes out with a whip of magma, dealing 2d10 fire damage and potentially igniting the target on fire (DC 15 Dexterity save ends).

Serpent's Stretch

The Man-Serpant can extend its head to bite a target within 10 feet, dealing 1d10 piercing damage and inflicting a poison effect (DC 14 Constitution save to resist).

Shield Bash

Using its Man-Serpent’s Shield, it can perform a shield bash, striking an opponent and dealing 1d8 bludgeoning damage while also knocking them back 10 feet (DC 13 Strength save to resist).

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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