The Lands Between world illustration - Grimdark theme
Grimdark

The Lands Between

M
Muttboy

The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.


Author's Note: Still have a ton of work to do -Still trying to figure out how to work casting into classes. -Slowly adding items, monsters, and NPCs -All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that. See the following document for homebrew rules specific to this world. https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played167 times
Cloned7 times
Created
60 days ago
Last Updated
1 days ago
VisibilityPublic
Glintstone Dragon, Adula
Glintstone Dragon, Adula
Large Dragon - CR 15
Adula is a devourer of sorcerers, whose body became corrupted by glintstone and now roams the realm as an embodiment of both grace and danger. Once defeated by Ranni the Witch, Adula swore allegiance to her Dark Moon, lingering as a haunting presence in the twilight hours, seeking revenge against those who practice the arcane arts. With a powerful magic breath and the ability to conjure devastating frost-infused attacks, she is feared by many mortals who traverse her domain in the Lands Between.
Details
SizeLarge
TypeDragon
CR15
XP13000
LanguagesDraconic, Abyssal
Defenses
Armor Class18
HP Range200 - 250 (Avg: 225)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

26

dexterity

18

constitution

22

intelligence

16

wisdom

15

charisma

20

Appearance

Adula's massive form features tattered, translucent wings that unfurl as she soars through the skies, her body shimmering with the hues of corrupted glintstone. Unlike her ancient ancestors, her scales are diminished yet still glint with a cold, blue light, betraying her sorcerous prowess and legacy of power.

Actions

Adula's Moonblade

Adula conjures a magical blade in her maw mid-flight and unleashes a wave of energy in a 30-foot line. Each creature in that line must make a DC 18 Constitution saving throw, taking 36 (8d8) cold damage and becoming paralyzed until the end of their next turn on a failed save, or taking half damage and not being paralyzed on a successful one.

Magic Breath

Adula exhales a blast of magical energy in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.

Wing Attack

Adula beats her wings. Each creature within 15 feet of her must succeed on a DC 18 Dexterity saving throw or take 16 (2d6 + 9) bludgeoning damage and be knocked prone. Adula can then fly up to half her flying speed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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