The Lands Between world illustration - Grimdark theme
Grimdark

The Lands Between

M
Muttboy

The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.


Author's Note: Still have a ton of work to do -Still trying to figure out how to work casting into classes. -Slowly adding items, monsters, and NPCs -All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that. See the following document for homebrew rules specific to this world. https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played209 times
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Created
93 days ago
Last Updated
7 days ago
VisibilityPublic
Cuckoo Knights
Cuckoo Knights
Medium Humanoid - CR 7
The Cuckoo Knights are formidable warriors from the Academy of Raya Lucaria, once loyal defenders of the realm but now twisted by betrayal. Clad in striking red-and-blue armor, each knight bears the emblem of a peering cuckoo, symbolizing their defiance against being mere pawns of the Academy. They wield glintstone sorceries to enhance their combat prowess, possessing enchanted artifacts that allow them to channel devastating magic. Once noble protectors of the Carian Royal Family, their allegiance shattered when they turned against those they once served, their fate bound to the cursed legacy of the Academy.
Details
SizeMedium
TypeHumanoid
CR7
XP2900
LanguagesCommon, Celestial
Defenses
Armor Class17
HP Range91 - 105 (Avg: 98)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

16

dexterity

12

constitution

15

intelligence

16

wisdom

10

charisma

14

Appearance

The Cuckoo Knights stand tall and imposing in their brightly colored armor, which glints with a magical sheen. The faceplates of their helms are crafted to resemble the mocking gaze of a cuckoo, reflecting their cunning nature. Their armor is intricately adorned with runes and glintstones, pulsating with arcane energy, and their gauntlets grip weapons that shimmer with sorcerous light.

Actions

Cuckoo Charge

The knight lunges forward, delivering a powerful melee attack in a straight line. Any creature in the path must make a Dexterity saving throw, taking 2d8 slashing damage on a failed save or half as much on a successful one.

Glintstone Spellcasting

The Cuckoo Knight can cast spells using its Intelligence as the spellcasting ability. It has access to spells such as Scholar's Armament and Scholar's Shield, which enhance its weapon and provide protective barriers.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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