Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 167 times |
Cloned | 7 times |
Created | 60 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Misbegotten
Medium Monstrosity - CR 2
The Misbegotten are twisted and malformed beings, bearing a grotesque assortment of animal traits including tails, horns, scales, and wings. Once considered vile punishments for daring to contact the Crucible, these creatures are now often enslaved and forced to wield massive, iron weapons fueled by deep-seated resentment. Having once served as slaves in Castle Morne, they turned the tides of servitude and seized control over the castle, now a refuge for many. They can also be found lurking in Miquella's Haligtree, where they have established a semblance of sanctuary.
Details
Size | Medium |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | Common, Infernal |
Defenses
Armor Class | 15 |
HP Range | 45 - 70 (Avg: 58) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
18
dexterity
12
constitution
16
intelligence
6
wisdom
10
charisma
8
Appearance
Misbegotten are hulking figures covered in patches of scales and fur, with features that combine those of various beasts. Their eyes shine with a fierce intensity, and they often bear the scars of battles fought in desperation. Their large, imposing frames are accentuated by the assortment of weaponry they wield, creating an intimidating presence.
Actions
Iron Strike
The Misbegotten makes a melee attack with its massive iron weapon, dealing 2d10 + 4 slashing damage.
Terrifying Roar
The Misbegotten emits a deafening roar. All creatures within 30 feet must make a DC 14 Wisdom saving throw or become frightened until the end of their next turn.