The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Played | 167 times |
Cloned | 7 times |
Created | 60 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Size | Medium |
Type | Monstrosity |
CR | 15 |
XP | 13000 |
Languages | Common, Draconic |
Armor Class | 16 |
HP Range | 120 - 150 (Avg: 135) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
20
dexterity
14
constitution
18
intelligence
8
wisdom
12
charisma
10
Azula Beastmen boast a hulking humanoid form, their long limbs twisting beneath a layer of muscle and sinew. Their skin is a patchwork of grotesque textures, revealing patches of bone beneath their armor. Intricate golden jewelry dangles from their bodies, suggesting a grisly elegance. Their eyes shimmer with ferocity and intelligence, mirroring the lightning they command.
Curved Sword Slash
The Beastman attacks with its heavy curved sword, slashing with tremendous force. On a hit, the target takes 2d8 + 5 slashing damage.
Jar-Shield Bash
The Beastman uses its earthenware jar shield to strike an enemy. On a hit, the target takes 1d10 + 4 bludgeoning damage and must succeed on a DC 14 Strength saving throw or be knocked prone.
Lightning Strike
The Beastman channels lightning through its Clawmark Seal, unleashing a bolt of lightning at a target within 60 feet. The target must make a DC 16 Dexterity saving throw, taking 5d10 lightning damage on a failed save, or half as much damage on a successful one.