The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Played | 254 times |
Cloned | 16 times |
Created | 143 days ago |
Last Updated | 57 days ago |
Visibility | Public |
Description
Abductor Virgins are ominous automatons originally crafted by the Volcano Manor to capture and interrogate unwitting victims. Though many have lost their ability to transpose their prey, they remain fearsome sentinels, tirelessly pursuing their original purpose. When encountered, these towering figures open their grotesque chest cavities, revealing serpentine tendrils that reach out to ensnare their targets, dragging them into a merciless embrace. A sense of dread hangs in the air as these constructs prowl the treacherous Lands Between, threatening all who dare to draw near.
Size | Large |
Type | Construct |
CR | 10 |
XP | 5900 |
Languages | Understanding Common but cannot speak |
Armor Class | 17 |
HP Range | 100 - 120 (Avg: 110) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Constrict
The Abductor Virgin makes a melee attack with its tendrils. On a hit, the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the Abductor Virgin can't constrict another target.
Spit Out
If a target manages to escape the grapple, the Abductor Virgin may choose to spit out the target 15 feet away. The target lands prone.
Telekinetic Pull
The Abductor Virgin opens its chest cavity and attempts to pull a creature within 15 feet into its grasp. The target must succeed on a Strength saving throw or be pulled into the Virgin's chest cavity, where it is restrained.
Teleport Capture
If an Abductor Virgin successfully grapples a target, it may attempt to teleport the target to a subterranean cell of the Inquisition chamber. The target must succeed on a Wisdom saving throw (DC 17) or be teleported instantly to the Subterranean-Inquisition Chamber.