The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Played | 167 times |
Cloned | 7 times |
Created | 60 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Size | Large |
Type | Beast |
CR | 10 |
XP | 5900 |
Languages | understands Beast but cannot speak |
Armor Class | 16 |
HP Range | 120 - 150 (Avg: 135) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
20
dexterity
16
constitution
18
intelligence
6
wisdom
12
charisma
14
A grey lion with horns jutting out from under its white mane, the Elder Lion's most striking feature is the large, chained blade affixed to its front right leg, which slices through enemies with lethal precision. Each paw bears five claws, a symbol of the lost intelligence revered by the Beastmen of Farum Azula.
Chained Blade Strike
The Elder Lion can make a melee weapon attack with its chained blade, dealing 3d8 + 6 slashing damage on a hit. On a critical hit, the target also suffers from bleeding, taking an additional 1d6 damage at the start of its turn until it receives magical healing.
Claw Attack
The Elder Lion makes two claw attacks. Each claw deals 2d6 + 6 slashing damage.
Cold Mist Breath
The Elder Lion exhales a chilling mist in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 4d8 cold damage on a failed save, or half as much damage on a successful one. This feature can be used once every short rest.