The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Played | 254 times |
Cloned | 16 times |
Created | 143 days ago |
Last Updated | 57 days ago |
Visibility | Public |
Description
Elder Lions are powerful beasts found across the Lands Between, adorned with partially obscured horns that were once part of the primordial Crucible. Now, they roam the land, aligning themselves with military forces and striking fear into the hearts of their foes. Known for their intelligence and grace, these lions are not only feared for their strength but also for their unique abilities, which make them formidable adversaries in battle.
Size | Large |
Type | Beast |
CR | 10 |
XP | 5900 |
Languages | understands Beast but cannot speak |
Armor Class | 16 |
HP Range | 120 - 150 (Avg: 135) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Chained Blade Strike
The Elder Lion can make a melee weapon attack with its chained blade, dealing 3d8 + 6 slashing damage on a hit. On a critical hit, the target also suffers from bleeding, taking an additional 1d6 damage at the start of its turn until it receives magical healing.
Claw Attack
The Elder Lion makes two claw attacks. Each claw deals 2d6 + 6 slashing damage.
Cold Mist Breath
The Elder Lion exhales a chilling mist in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 4d8 cold damage on a failed save, or half as much damage on a successful one. This feature can be used once every short rest.