Grimdark
The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Author's Note: Still have a ton of work to do
-Still trying to figure out how to work casting into classes.
-Slowly adding items, monsters, and NPCs
-All 307 base game weapons and 171 base game spells added. added, they will still require balancing but waiting for the combat overhaul before I dig too deeply into that.
See the following document for homebrew rules specific to this world.
https://docs.google.com/document/d/1t7MkfUj7CvzkERJoJGxCYYEd5H6lBEml9pYQl9rHUUY/edit?usp=drivesdk
Played | 167 times |
Cloned | 7 times |
Created | 60 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Stone Digger Troll
Large Giant - CR 7
A formidable creature found lurking in the bottom depths of the Limgrave Tunnels, the Stone Digger Troll is a formidable foe with a stony exterior and a club crafted entirely from rock. Known to betray their ancestry, these trolls serve various factions within the Lands Between, wielding their strength to aid in battles. With broad torsos featuring cavities that reveal growths resembling roots or branches, they are both sinister and intimidating. The stakes lodged in these cavities allow them to haul heavy carriages through rough terrain, showcasing their brute strength.
Details
Size | Large |
Type | Giant |
CR | 7 |
XP | 2900 |
Languages | Giant |
Defenses
Armor Class | 15 |
HP Range | 100 - 120 (Avg: 110) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Stats
strength
22
dexterity
12
constitution
18
intelligence
6
wisdom
10
charisma
8
Appearance
The Stone Digger Troll has a rugged, rocky skin texture, resembling the very earth it emerges from, and an ornate stone club rests in its massive grasp. Its broad frame showcases significant muscular density, while exposed growths of roots entwine its body, hinting at its deep connection to the land.
Actions
Rooted Strike
The Troll uses its rooted growths to ensnare a target within 10 feet, forcing a Strength saving throw (DC 15). On a failed save, the target is restrained until the end of the Troll's next turn.
Stone Club Slam
The Troll swings its club with immense force, dealing 2d10+7 bludgeoning damage on a hit.