The world of Elden Ring, a hauntingly beautiful yet desolate land of gold that is scarred from war.
Played | 233 times |
Cloned | 14 times |
Created | 119 days ago |
Last Updated | 33 days ago |
Visibility | Public |
Description
Second-generation Albinaurics are pale, pot-bellied creatures with frog-like faces and large, vacuous, black eyes. A creation by human hands, they are believed to live impure lives untouched by the Erdtree's grace. Unlike their first-generation counterparts, these Albinaurics retain the use of their legs but have lost their ability to speak. This improved physique grants them the ability to wield a wider variety of weapons, which they utilize in their struggles against the sorcerers hunting them in the desolate landscape of Liurnia of the Lakes.
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1100 |
Languages | Understand Common but cannot speak |
Armor Class | 13 |
HP Range | 38 - 42 (Avg: 40) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Fleeing Jolt
As a reaction, the Albinauric can move up to half its speed towards an unblocked location when it takes damage.
Multiattack
The Second-Generation Albinauric makes two attacks with its weapon.
Shamshir Strike
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.