Explore a world brimming with magic and mystery! From the floating city of Levithal, where arcane power rules, to the ancient Mist Woods, veiled in enchantment. Uncover lost ruins, encounter strange creatures, and navigate rising tensions between rival factions all vying for control. Meet a host of unique characters to befriend or challenge as allies, rivals, or enemies in a land where ancient secrets stir and magic lingers in every shadow.
Played | 19 times |
Cloned | 2 times |
Created | 193 days ago |
Last Updated | Yesterday |
Visibility | Public |

Size | 0 |
Type | Tower |
The Arcane Spire stands as a towering symbol of power and unity in the heart of Levithal. Reaching high into the skies above the city, the spire serves as both the residence and seat of government for Velarion’s ruling wizards and sorcerers. At the very top of the spire is the Council Hall, an open space where the Circle of Arcanists and the Crimson Veil meet to discuss and make decisions regarding the governance of Velarion. The hall is neutral ground, with both sides of the tower converging here to ensure the smooth operation of the kingdom. Below this council chamber, the floors of the spire house the private residences, offices, and chambers of the high-ranking wizards and sorcerers who oversee various aspects of the kingdom's magical and governmental functions.
The Arcane Spire rises high above Levithal, a gleaming, iridescent tower that splits down the center into two distinct halves—one for wizards, the other for sorcerers. Its structure is a blend of magical elegance and imposing grandeur, with shimmering stone that pulses with arcane energy. The wizard’s side features clean, symmetrical lines and elegant arches, while the sorcerer’s side is more fluid, with dynamic curves and unpredictable shapes.